Lumo Games

lumogames.io

3 stories 100% recommend
Leadership 3.3
Work culture 3.7
Comp & benefits 4.3
Work-life balance 4.0
Career growth 4.3
Exit experience 4.0

We shipped the game, then I let it go

I was one of five people at an indie game studio for three years, working as a gameplay programmer on a single title, a small puzzle-platformer that took way longer to finish than any of us expected. I say that like it's

FreeLynx4919 · 14d ago · 3 points · 2 comments

Crunch Broke Me but I Would Still Recommend the Chaos

This one's complicated so let me just tell it in order instead of trying to summarize the vibe upfront. I joined a small indie studio, six people total when I started, as a junior programmer, mostly gameplay scripting a

FreeLynx4919 · 21d ago · -2 points · 2 comments

Game chưa kịp ra mắt thì tôi đã phải nghỉ, nhưng không hối hận

Tôi ba mươi ba tuổi, từng có bảy năm làm lập trình game cho mấy công ty lớn trước khi quyết định nhảy sang một studio game indie chỉ vỏn vẹn tám người, làm một tựa game phiêu lưu 2D lấy cảm hứng dân gian Việt Nam. Quyết

DeftBison5817 · 27d ago · 5 points · 3 comments