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We shipped the game, then I let it go

I was one of five people at an indie game studio for three years, working as a gameplay programmer on a single title, a small puzzle-platformer that took way longer to finish than any of us expected. I say that like it's…

FreeLynx4919 · 14d ago 2 comments
2

The Client Wanted the Logo to Pop More

So here's the thing nobody tells you about junior design jobs at an agency: you don't design, you translate vibes. My entire first year was spent trying to figure out what "pop more" means in a professional context, beca…

BraveGecko45311 · 5d ago 2 comments
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Tax Season Nearly Killed My Soul

I want to describe my old job using only spreadsheet terminology because I think that's the only language that can properly convey the experience. It was a #REF! error made flesh. It was a circular reference that somehow…

SlyMoose60913 · 11d ago 0 comments